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SzS -- eyes on my back
tropospheres wrote in amuse_box

(Pirate AU Meme.)

Rules: 
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Decide on your roles and play!
Threads of more than two are welcome and encouraged.

 

1.  Boarded:  Your ship has been boarded, and as captain you've been captured!  Better hope the other captain gives quarter.  Alternatively, it's a nice warm day for a swim.  That plank was made for walking.

2.  Victory:  You've captured another ship!  You knew those extra cannons would come in handy.  And let's hope they've got lots of swag!  Where's the captain? Are you the decent sort, or are you going to rub their face in it for a bit?

3.  Swab the decks:  You're a cabin boy!  It's a good thing you don't mind doing all the dirty work, right?  Anyway, the captain's calling; better see what they want.

4.  Marooned:  For a bit there you'd thought you were in Davy's Jones' grip, but somehow you've washed ashore with the driftwood.  As you stare dazedly up from the surf, you have questions.  Where are you?  And who's that already on the shore?

5.  Buried Treasure:  Sink me! You've really found the mother lode. . . but you're not the only one.  Who gets to take the treasure back to their ship?  Better make sure it's you.

6.  Rum:  Rum, everywhere. 

7.  Swordfight:  It's that person you can't stand!  And they've taken your most valuable possession, that one of a kind thing you just can't live without!  Better get that trinket back before it and your nemesis are gone over the side forever.  Let's hear some swashes buckling.

8.  Mutiny:  The tack is full of maggots and this drinking water may as well have come from the gutter.  There's one person to blame for this, and you're here to make especially sure that they pay for it.  The captain does always seem to take the best treasure before everybody else.

9.  Kidnapping:  Don't they look rather peaceful, innocent even, sleeping so soundly there with their fancy nightclothes and pillows.  Brings a tear to your eye, it does.  Better take them aboard and send for a ransom.

10.  Take a Gamble:  Gotta spend your loot somehow, but it must have been the rum that had you bettin' everything at once!  You've lost to your hornswagglin' shipmate; what did you lose, and what will they make you do now?

11. Under the Sea:  You are now a Mermaid/Merman!  That sailor over there sure looks appealing; let's see if you can lure them in with your charms.  Don't forget that they can't breathe under water!  You do seem to always forget, don't you. . .


12.  The Doldrums:  Can you say cabin fever?  The sails haven't moved in weeks.  You're about seeing if your mates can relieve this awful boredom.




[Image.]

meme by. [info]tropospheres  and [info]pandarosi 

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[She shakes her head--it was close, but Heine arrived in time. The only thing that has her shaking is jitters from the fight.]

[Nill still looks worried, even if Heine protests that it's just a scratch. She reaches down and starts ripping the ruffle of her nightgown off. It wasn't sewn on all that well anyway...]

Hey -

[He's about to protest when she starts to rip off the fabric.]

Wait, I'll find the - the keys. [Starts rifling through the dead man's items.]

[Oh... yes, that would help. It was difficult to maneuver her way around the ruffle with her hands still cuffed, and walking with chained ankles had always been difficult. But at least nothing more permanent had been done. Nill shuffles over to the dead captain's body as well, trying not to look.]

[It takes a minute, but he stands back up with the keys and shuffles over to unlock her manacles. A few seconds later, when they're opened, he tosses the chains to the side and looks her over.]

You sure you're all right?

[...yes, now he'll just nudge the dead body behind a few barrels to keep her from seeing it.]

[She nods. Physically she's fine, but she's very glad to see Heine. A few more hours and she might have been turned over to the crew or worse... But she's out of immediate danger, Heine might still be bleeding. Nill waves her nightgown ruffle at him, trying to get him to take it for his wound.]

[He takes it, wrapping it around his arm by holding it in place with his other hand and pulling it tight with his teeth.]

It'll heal soon, so don't worry.

[Glancing around, he reaches for her hand.] We should go.

[If Heine says it'll heal soon, she believes him. Still, she's happy she could help a little when Heine had to put himself in danger to save her. She takes his hand with a small, happy smile, and nods to him. They should leave before anyone else can protest the death of the captain.]

[He'd jumped over the railing from the deck of his own ship - not large, but kept comparatively neat and clean (though the neatness might have more to do with the fact that he really doesn't own much). Pulling over a boarding plank, he walks over quickly and reaches back to help her across.]

[Nill reaches out and takes Heine's hand, walking slowly and unsteadily over the plank. This really isn't the best way to board a ship, if you think too hard about your balance...]

[But she's finally across and safely on Heine's ship (not without having to grip his hand a few times when she felt like she was going to fall, but she's safe!).]

[Steadying her carefully, Heine takes a few steps back to give her more space and to be further from the railing.]

You want to get changed? [He gestures at one of the cabins. The priest made him bring far too much luggage with him, and most of it really isn't his...]

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